Terraforming; Opening Presentation How game distribution differs from conventional software.
New Games. New Worlds; opening ceremony host Host Introducing Dojo; MUD; and other builders; main on-chain games side event supported by 1kx
Dojo Day; ETH Denver; Games and media distribution models Speaker
Dojo Day; NYC; Games distribution panel Presenter
Dojo Demo Day; NYC Presenter; participant
Dojo Day; Devcon SEA; Bangkok; History of shareware, piracy, and punk Speaker How disruption can be leveraged as a marketing catalyst.
Modular Summit 3.0; Brussels; "The O'ruggin Trail" Speaker; workshop lead Using Dojo; MUD; and World Engine across frameworks
Komorebi Hacker House; Brussels; frameworks talk; workshop; Q&A Speaker; workshop lead Similar material to the above for a smaller audience with discussion and Q&A
AA Worlds Summit; Lisbon; Keynote Keynote speaker How to build moddable game frameworks